Skip to content. | Skip to navigation

Benutzerspezifische Werkzeuge

 
Sections
Artikelaktionen

Schedule

The detailed time table

 

CoC/ CaW(*)DateTopicStudent
Activity 
01/38 19.09.17/ 20.09.17 Course Overview 
- Topics, Assessment, Practice, Lessons

Software Development Processes

Agile Principles and Scrum

The "Scrum City Game" 
- Game Start






Team and Vision

02/39

26.09.17/
27.09.17 

Agile Requirements Management
- User Stories and Backlog

Hand out of group work:
Software Processes


User  Stories

Forming Groups

03/40 03.10.17/
04.10.17 

 Agile Estimation and Planning
- Charts, Reviews and Retros

Preparation for Sprints

    Estimate User Stories, plan Sprint

    04/41

    10.10.17/
    11.10.17 

    3iCeng:
    Classroom change: 6.-1D09

        Doing the Sprints 

        05/42 17.10.17/
        18.10.17 

        Kanban Game
        Classroom change: both classes in room 6.0D09

        Kanban Game

        06/43 24.10.17/
        25.10.17 

        Game-Debriefing / Retrospective

        Agile Wrap-up

         

        07/44 31.10.17/
        01.11.17 

        3iCeng and 3Ia: Due to absence of M. Kropp, both classes are together in room 6.-1D09. Marla Landolt will do the coaching of both classes

        Work on "Software Processes" presentation

        08/45 07.11.17/
        08.11.17 

        - Presentation Homework "Software Processes" 

        Handout Homework:  "Case Study"

         

        09/46 14.11.17/
        15.11.17 

        Software Development Methods: Exam

        Room: tbd 
        (both morning and afternoon)

         

        10/47 21.11.17/
        22.11.17 

        UX I: Usability Engineering Basics

        • ISO 9241-210: Design of usable interactive systems
        • Methodoloy wrap-up
        • User Experience 
        Handout of home work "Essay: User Experience in Software Development" 

         

        --/48 28.11.17/ 
        29.11.17 

        Project Week

         

        11/49 05.12.17/ 
        06.12.17 

        UX II: Process models and practices

        • Use of different UE/UX methods along software development
        • Case studies

         

        12/50 12.12.17/
        13.12.17 

        UX III: Agile Delivery Method (ADM)

        • ADM - Process Framework & Case Study

        Work on Essay UX-Process

         

        13/51 19.12.17/
        20.12.17 

        UX IV: Agile UX 

        • Agile Principles and practices compared to UE/UX
        • Usability & XP / Scrum in detail 

         

        --/52 26.12.17/ 
        27.12.17 
        Christmas Holidays
        --/01 02.01.18/ 
        03.01.18 
        Christmas Holidays
        14/02 09.01.18/ 
        10.01.18 

        Presentation of Case Studies group work
        (with attestation on successful presentation)

         

        15/03 16.01.18 /
        17.01.18 

        Practioner Guest Talk 

        • Presentation from practice
        • Q&A session, discussion
        Course evaluation feedback discussion

         

         

        (*) CoW: Course Week; (*) CaW: Calendar Week

        Navigation