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Schedule

The detailed time table

 

CoC/ CaW(*)DateTopicStudend
Activity 
01/38 20.09.16/ 23.09.16 Course Overview 
- Topics, Assessment, Practice, Lessons

Software Development Processes

Agile Principles and Scrum

The "Scrum City Game" 
- Game Start






Team and Vision

02/39

27.09.16/
30.09.16 

Agile Requirements Management
- User Stories and Backlog

Hand out of group work:
Software Processes


User  Stories

Forming Groups

03/40 04.10.16/
07.10.16 

 Agile Estimation and Planning
- Charts, Reviews and Retros

Preparation for Sprints

    Estimate User Stories, plan Sprint

    04/41

    11.10.16/
    14.10.16 

    -

        Doing the Sprints 

        05/42 18.10.16/
        21.10.16 

        Kanban Game

         Kanban Game

        06/43 25.10.16/
        28.10.16 

        Game-Debriefing / Retrospective

        Agile Wrap-up

         

        07/44 01.11.16/
        04.11.16 

        -

        Work on "Software Processes" presentation

        08/45 08.11.16/
        11.11.16 

        - Presentation Homework "Software Processes" 

        Handout Homework:  "Case Study"

         

        09/46 15.11.16/
        18.11.16 

        Software Development Methods: Exam

        Room: tbd 
        (both morning and afternoon)

         

        10/47 22.11.16/
        25.11.16 

        UX I: Usability Engineering Basics

        • ISO 9241-210: Design of usable interactive systems
        • Methodoloy wrap-up
        • User Experience 
        Handout of home work "Essay: User Experience in Software Development" 

         

        --/48 29.11.16/ 
        02.12.16 

        Project Week

         

        11/49 06.12.16/ 
        09.12.16 

        UX II: Process models and practices

        • Use of different UE/UX methods along software development
        • Case studies

         

        12/50 13.12.16/
        16.12.16 

        UX III: Agile Delivery Method (ADM)

        • ADM - Process Framework & Case Study

        Work on Essay UX-Process

         

        13/51 20.12.16/
        23.12.16 

        UX IV: Agile UX 

        • Agile Principles and practices compared to UE/UX
        • Usability & XP / Scrum in detail 

         

        --/52 27.12.16/ 
        30.12.16 
        Christmas Holidays
        --/01 03.01.17/ 
        06.01.17 
        Christmas Holidays
        14/02 10.01.17/ 
        13.01.17 

        Presentation of Case Studies group work
        (with attestation on successful presentation)

         

        15/03 17.01.17 /
        20.01.17 

        Practioner Guest Talk 

        • Presentation from practice
        • Q&A session, discussion
        Course evaluation feedback discussion

         

         

        (*) CoW: Course Week; (*) CaW: Calendar Week

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