Seven Core Concepts for Smart Gamification

1. Know who’s playing — design for their social style
2. Build Positive Emotions (PERMA) into your core activity loop
3. Build a system that’s easy to learn and hard to master
4. Design for Onboarding (Tutorial), Habit-Building (Grind), and Mastery (Elder Game)
5. Use Progress Mechanics to “light the way” towards learning and mastery
6. As players progress, unlock greater challenges and complexity
7. Deliver intrinsic motivations like Power, Autonomy and Belonging

Games are infiltrating every aspect of daily life – and everyone’s now a gamer, in one form or another. Early-on „gamification“ involved adding simple game mechanics like points, badges and leaderboards to websites and apps. But that’s not what makes games truly compelling. Good games take players on a journey, giving them something to learn, master and share. Gamification 2.0 is about creating game-like digital services that shape real-world behavior and deliver deep value to players, — using a blend of intrinsic and extrinsic motivations. In this talk, we’ll do a teardown of the biggest and most influential social gaming services, and distill those lessons into these Seven Core Concepts for Smart Gamification.


Dieser Eintrag wurde veröffentlicht in Gamification, Video und verschlagwortet mit , von Safak Korkut. Permanenter Link zum Eintrag.

Über Safak Korkut

Safak Korkut is a creative who is interested in the latest technologies, new communication concepts, and social media development. He is also a professional filmmaker, project developer and MSc co-mentor in FHNW IWI; as well, a researcher and a documentarist in FHNW IVK. Apart from this, he is Narrative and Interactive Visualization Specialist, Designer and Co-founder of YAAY which is located in Basel, Switzerland. YAAY is a devoted interdisciplinary team which is aiming to have an impact on today's visual communication.

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